
The Gemini
A soul-like RPG game discussing the dilemma in a algorithm world.
Date: December 2020
Project Duration: One Week
Teammate: Robert Xiong
My Role: Game Developer / Visual Director
01
Conceptualization
Gameplay:
RPG + a little bit Souls-like
Storytelling:
Duplicate in a algorithm world (The Social Dilemma)
Aesthetics:
Futuristic world
Gameplay Inspiration: Soul-like Games
-
Strong Enemy
-
High Damage
-
Strong Shield
-
-
Weak Player
-
Low HP (Maybe)
-
Long CD (Extremely Limited Time for Effective Attacking)
-
-
Unbalanced Healing System
-
Easy to Die
-
No / Limited Shield
-

Screenshot from Hellblade: Senua’s Sacrifice
What if we make the game extremely hard?

Storytelling Inspiration: The Social Dilemma
-
A 2020 docudrama film from Netflix
-
Explore the rise of social media and the damage it has caused to society, focusing on its exploitation and manipulation of its users for financial gain through surveillance capitalism and data mining
Cover of The Social Dilemma
How can we reflect the "dilemma"?
Gameplay Inspiration: Soul-like Games
We get our art inspiration from the Disney Film Tron: Legacy, which has a unique neo-minimalism style featuring light belts, grids, a mixture of 2D/3D worlds.

Aesthetic Reference: Tron
02
Design & Development
Gameplay:


Melee Combat System
Level Design
Technical Details
-
Character Retargeting
As the project is developed within one week, we take a lot of effort into project management. We utilized the open-source Unity 3D kit, combined with the character retargeting technique, in order to get the ideal melee combat system.

Game Storytelling:


Visual Design:

Light Probe + Post Processing

VFX

Music Design
We are extremely lucky to have the talented musician in our School, Alan Chao, to design the theme music for our project.
The music is largely influenced by Daft Punk, the French electronic music duo that creates the theme music for Tron: Legacy.

Our Music Designer: Alan Chao
03
User Test & Iteration

